Visual Memory — Remember the Squares

Remember the positions of briefly highlighted squares, then select them after they turn off. Each cleared level adds another target.

Available in Japanese and English

How it works

Three different incorrect squares on one level cost one life. Retry that level with a new pattern. You have three lives. Patterns are shown for two seconds, with a maximum of 30 levels. The two-second display begins on the next animation frame. Hiding the page, moving focus away or a hide callback delayed by more than 250ms interrupts the pattern without scoring. Resume uses a new pattern on the same level. This is a record within this game, not a standardized memory test, IQ or health assessment, or population ranking. Grid progression, display duration and the limit are this game’s own rules.